[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [Dialog] [Delay(time=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_wild_a",screenadapt="showall")] [cameraEffect(effect="Grayscale", keep=true, amount=0.7, fadetime=0)] [Delay(time=1)] [PlayMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot(slot = "m", name = "avg_npc_1343_1#1$1",duration=0.7)] [Delay(time=1)] [charslot(slot = "m", name = "avg_npc_1343_1#1$1",focus="m")] [name="W"]找到你了。 [charslot(slot = "m", name = "avg_npc_053",focus="m")] [name="萨卡兹战士"]...... [name="萨卡兹战士"]疯子......你和他们说的一样,是疯子。 [charslot(slot = "m", name = "avg_npc_1343_1#9$1",focus="m")] [name="W"]你确实很了解我。那么,你一定知道落到我手里的人都是什么下场。 [charslot(slot = "m", name = "avg_npc_1343_1#10$1",focus="m")] [name="W"]说吧,你们在卡兹戴尔附近还有什么部署?这场过于简单的战斗背后到底藏着什么秘密? [name="W"]就算我懒得弄清楚特雷西斯扔下卡兹戴尔这事里头有什么弯弯绕绕,但也别把我当白痴。 [charslot(slot = "m", name = "avg_npc_053",focus="m")] [name="萨卡兹战士"]你也没能摆脱我的巫术,你以为你还能撑多久? [charslot(slot = "m", name = "avg_npc_1343_1#9$1",focus="m")] [name="W"]撑到你跪地求饶,把该交代的都交代出来为止。 [charslot(slot = "m", name = "avg_npc_053",focus="m")] [name="萨卡兹战士"]呵。 [name="萨卡兹战士"]佣兵啊...... [name="萨卡兹战士"]你觉得自己总能活下来......每个人在死前都是这么以为的。 [name="萨卡兹战士"]没有人会是被死亡遗忘的宠儿,众魂等着呢,你逃不掉,她也逃不掉......你们都是徒劳。 [charslot(slot = "m", name = "avg_npc_1343_1#11$1",focus="m")] [name="W"]那你呢? [charslot(slot = "m", name = "avg_npc_053",focus="m")] [name="萨卡兹战士"]我?我愿意退场。 [name="萨卡兹战士"]听好了,萨卡兹,与软弱告别吧。 [name="萨卡兹战士"]新的时代已经来了,那才是属于我们的时代。 [name="萨卡兹战士"]哪怕,那个“我们”之中,已经没有我的存在。 [Dialog] [PlaySound(key="$grenade_explosion",volume=0.7)] [PlaySound(key="$bodyfalldown1", volume=1,delay=0.2)] [CameraShake(duration=1, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [charslot(duration=0.7)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.7, block=true)] [Delay(time=0.5)] [charslot(slot = "m", name = "avg_npc_1343_1#2$1",focus="m")] [PlaySound(key="$blooddrop", volume=0.6)] [Delay(time=1)] [name="W"]...... [charslot(slot = "m", name = "avg_npc_1308_1#1$1",focus="m")] [name="巴别塔小队成员"]W!你刚刚——你的手......医疗干员,这里需要紧急处理! [charslot(slot = "m", name = "avg_npc_1343_1#7$1",focus="m")] [name="W"]妈的,这家伙主动引爆了手雷。 [Dialog] [charslot] 泥沼终于消退,腐烂的气味被强风吹散。可眼前的这片荒野,却为何还是这么昏暗? 不安的感觉越来越强烈。 那些萨卡兹战士死前的表情,可称得上是......虔诚。 这样的表情,怎么会出现在他们那种人脸上? [charslot(slot = "m", name = "avg_npc_1343_1#1$1",focus="m")] [name="W"]喂,联系上本舰了吗? [charslot(slot = "m", name = "avg_npc_1308_1#1$1",focus="m")] [name="巴别塔小队成员"]小队之间的通讯恢复了一部分。 [name="巴别塔小队成员"]不过,与本舰的通讯至今还有干扰,可能是附近有正在蔓延的活性源石环境。 [name="巴别塔小队成员"]放心,我们没收到本舰遇袭的消息,更何况,还有殿下本人和那位博士坐镇呢。 [name="巴别塔小队成员"]这场仗,我们就快赢了。 [charslot(slot = "m", name = "avg_npc_1343_1#8$1",focus="m")] [name="W"]...... [charslot(slot = "m", name = "avg_npc_1343_1#11$1",focus="m")] [name="W"]车在哪里?我们马上回去。 [charslot(slot = "m", name = "avg_npc_1308_1#1$1",focus="m")] [name="巴别塔小队成员"]可是,我们还没有接到下一步的行动指令。 [name="巴别塔小队成员"]如果贸然行动,有可能会打乱博士的规划—— [Dialog] [PlaySound(key="$d_gen_transmissionget",volume=0.6)] [delay(time=1)] [charslot(slot = "m", name = "avg_npc_1308_1#1$1",focus="m")] [name="巴别塔小队成员"]等一下,W,有通讯——是Scout! [name="巴别塔小队成员"]Scout说...... [name="巴别塔小队成员"]...... [stopmusic(fadetime=1)] [charslot(slot = "m", name = "avg_npc_1343_1#4$1",focus="m")] [name="W"]...... [charslot(slot = "m", name = "avg_npc_1343_1#6$1",focus="m")] [name="W"]............ [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_corridor_2", screenadapt="coverall", block=true)] [delay(time=0.5)] [PlayMusic(intro="$warchaos_intro", key="$warchaos_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=0.5)] 巴别塔只是一个落脚点,和以往的任何一个都没什么区别,W一直是这么以为的。 也许,这里能随时提供干净的食物和水,这里不会轻易抛弃已经失去行动力的伤员,这里有几个还算有趣的家伙。 但说到底,只要能歇脚,都一样。 和赫德雷与伊内丝一起行动之前,W已经不止一次失去过栖身之所。 有时她回到营地,却发现营地已经陷入一片火海,有时则是她亲手点燃火苗。 她习以为常,没有萨卡兹真的以为自己能享受平静与安宁,毁灭才是常态,动荡才带来乐趣。 可是,在看到倒塌的横梁,看到走廊里还未干涸的血,看到吼叫着发出指令的医生的时候—— 她发现,自己真切地感觉到了......崩塌。 [charslot(slot = "m", name = "avg_npc_1343_1#4$1",focus="m")] [name="W"]这里—— [Dialog] [charslot] [PlaySound(key="$rungeneral", volume=0.9)] [charslot(slot = "m", name = "avg_npc_1362_1#1$1",duration=1)] [Delay(time=1.5)] [charslot(slot = "m", name = "avg_npc_1362_1#1$1",focus="m")] [name="巴别塔成员"]让让,都让开,这里也有伤员! [name="巴别塔成员"]快,把急救室全部腾出来—— [charslot(slot = "m", name = "avg_npc_1343_1#4$1",focus="m")] [name="W"]...... [charslot(slot = "m", name = "avg_npc_1362_1#1$1",focus="m")] [name="巴别塔成员"]别挡路! [charslot(slot = "m", name = "avg_npc_1343_1#7$1",focus="m")] [name="W"]殿下在哪里? [charslot(slot = "m", name = "avg_npc_1362_1#1$1",focus="m")] [name="巴别塔成员"]我不知道,所有安保系统都失效了,凯尔希医生正在——等等,小心! [Dialog] [charslot] [Delay(time=0.2)] [PlaySound(key="$knifegore", volume=1)] [Effect(name="$e_bladeline_01_small",rox=-17,roz=137,layer = 1)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=1)] [charslot(slot = "m", name = "avg_npc_1307_1#1$1",duration=1)] [Delay(time=1.5)] [charslot(slot = "m", name = "avg_npc_1307_1#1$1",focus="m")] [name="无角的刺客"]...... [charslot(slot = "m", name = "avg_npc_1343_1#7$1",focus="m")] [name="W"]......是你们做的? [charslot(slot = "m", name = "avg_npc_1307_1#1$1",focus="m")] [name="无角的刺客"]萨卡兹。 [name="无角的刺客"]已经结束了。 [charslot(slot = "m", name = "avg_npc_1343_1#7$1",focus="m")] [name="W"]别他妈的说这种话。 [Dialog] [charslot] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [PlaySound(key="$swordtsing1", volume=1,delay=0.2)] [PlaySound(key="$swordtsing2", volume=1,delay=0.7)] [PlaySound(key="$swordtsing4", volume=1,delay=0.9)] [CameraShake(duration=0.5, xstrength=50, ystrength=50, vibrato=60, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Effect(name="$e_slash_cross",y=150,layer = 1)] [Effect(name="$e_spark_01_mid",y=150,layer = 2)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Effect(name="$e_spark_01_mid",layer = 3)] [Effect(name="$e_slash_fold_hit",layer = 4)] [CameraShake(duration=0.2, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.2, block=true)] [Effect(name="$e_spark_01_mid",y=-180,layer = 5)] [Effect(name="$e_slash_cross_hit",y=-180,layer = 6)] [CameraShake(duration=1.2, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [delay(time=1)] [charslot(slot = "m", name = "avg_npc_1307_1#1$1",focus="m")] [name="无角的刺客"]原来如此。 [name="无角的刺客"]原来她的血......也与我们并无不同。 [charslot(slot = "m", name = "avg_npc_1343_1#7$1",focus="m")] [name="W"]你—— [Dialog] [charslot] 昏暗再度侵袭视野,诅咒总是难以消退。 黑夜拥抱一切光芒,黑夜吞噬一切光芒,没有人能逃得开黑夜。 [charslot(slot = "m", name = "avg_npc_1307_1#1$1",focus="m")] [name="无角的刺客"]战斗已经结束了,纷争也已经结束了。 [name="无角的刺客"]听好了,萨卡兹,胜利者是—— [stopmusic(fadetime=1)] [Dialog] [PlaySound(key="$d_avg_knife",volume=0.7)] [CameraShake(duration=1, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Effect(name="$e_bladeline_01_large",rox=50,roy=-105,roz=50,x=-50,y=100,layer = 1)] [delay(time=0.5)] [PlaySound(key="$bodyfalldown1", volume=1)] [charslot(duration=0.5)] [delay(time=0.5)] [name="无角的刺客"]......唔。 [Dialog] [charslot] 一柄利刃洞穿了无角刺客的胸膛。 [Dialog] [charslot(slot = "m", name = "avg_4132_ascln_1#4$1",duration=1)] [Delay(time=1.5)] [charslot] [charslot(slot = "l", name = "avg_npc_1343_1#7$1",focus="r")] [charslot(slot = "r", name = "avg_4132_ascln_1#1$1",focus="r")] [name="阿斯卡纶"]W,巴别塔应该没有向你发出任何指令,你为什么在这里? [charslot(slot = "l", name = "avg_npc_1343_1#7$1",focus="l")] [name="W"]你要和我谈我的违规问题?现在? [playMusic(intro="$dignified_intro", key="$dignified_loop", volume=0.6)] [charslot(slot = "r", name = "avg_4132_ascln_1#9$1",focus="r")] [name="阿斯卡纶"]...... [charslot(slot = "r", name = "avg_4132_ascln_1#9$1",focus="n")] 阿斯卡纶看着她。 W与阿斯卡纶已经共事了不短的时间,但还是第一次看到她露出这样的表情。这个冰做的刺客......竟然也会有如此哀伤的眼神。 [charslot(slot = "l", name = "avg_npc_1343_1#7$1",focus="l")] [name="W"]......阿斯卡纶,Scout说的都是真的? [charslot(slot = "r", name = "avg_4132_ascln_1#2$1",focus="r")] [name="阿斯卡纶"]你不该在这个时候回来。 [charslot(slot = "l", name = "avg_npc_1343_1#7$1",focus="l")] [name="W"]...... [name="W"]殿下在哪里? [charslot(slot = "r", name = "avg_4132_ascln_1#3$1",focus="r")] [name="阿斯卡纶"]W,彻底扫荡整艘船。 [name="阿斯卡纶"]罗德岛还没有摆脱危险,凯尔希医生有紧急情况要处理,现在只能靠我们。 [charslot(slot = "l", name = "avg_npc_1343_1#7$1",focus="l")] [name="W"]我问你,特蕾西娅殿下在哪里? [charslot(slot = "r", name = "avg_4132_ascln_1#3$1",focus="r")] [name="阿斯卡纶"]我需要你首先前往动力层,那里可能是他们最先潜入的位置。 [Dialog] [charslot(slot = "r", name = "avg_4132_ascln_1#3$1",focus="all")] [Delay(time=0.2)] [PlaySound(key="$d_avg_runstop", volume=1)] [PlaySound(key="$d_avg_clothmovement", volume=0.7,delay=0.3)] [charslot(slot = "l", posfrom="0,0", posto="150,0", duration=0.3, isblock=false)] [Delay(time=0.3)] [CameraShake(duration=0.8, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=0.5)] [charslot(slot = "l", name = "avg_npc_1343_1#3$1",focus="l")] [name="W"]你他妈是聋了吗? [name="W"]你们说她死了,我总要见一见...... [charslot(slot = "r", name = "avg_4132_ascln_1#9$1",focus="r")] [name="阿斯卡纶"]听好了,萨卡兹雇佣兵W。 [name="阿斯卡纶"]如果你不想她的全部努力......都化为泡影,如果你不希望巴别塔就此崩塌,那就去干你该干的事。 [Dialog] [charslot(slot = "r", name = "avg_4132_ascln_1#9$1",focus="all")] [Delay(time=0.2)] [PlaySound(key="$d_avg_clothmovementsp",volume=0.7)] [PlaySound(key="$d_avg_openftstpwalk", volume=0.8, loop=true, channel="a",delay=0.3)] [CameraShake(duration=0.5, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=0.3)] [StopSound(channel="a", fadetime=3.5)] [charslot(slot = "l", posfrom="150,0", posto="110,0", duration=1.5, isblock=false)] [Delay(time=2)] [charslot] [Delay(time=0.5)] [charslot(slot = "m", name = "avg_npc_1343_1#10$1",focus="m")] [name="W"]啊...... [charslot(slot = "m", name = "avg_npc_1343_1#5$1",focus="m")] [CameraShake(duration=0.5, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [name="W"]哈!你们这些废物,你们全都是些废物。 [name="W"]真可笑,我居然会信任你们,我居然曾经相信你们可以—— [Dialog] [PlaySound(key="$d_avg_openftstprun", volume=1, loop=true, channel="b")] [charslot(duration=1)] [Delay(time=1.5)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_black", screenadapt="coverall", block=true)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Subtitle(text="什么都没有改变。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="到头来,什么都没有改变。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="他们不是很厉害吗?这艘船上的人,一个两个不是都很厉害吗?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="他们不是天天都高谈阔论那些了不起的愿望,说着什么远大的理想吗?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="他们怎么连一个人都保护不了?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="那他们所说的那些东西,我以为的那些东西......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="说到底,真正愚蠢的人是我自己。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="我......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=1)] [StopSound(channel="b", fadetime=1)] [PlaySound(key="$d_gen_dooropen",volume=0.6)] [delay(time=2)] 我看到了。 议长室里,只有满地鲜血,和杂乱的脚印。 其余的,什么都没有剩下。 就如同什么都没有存在过。 黑暗是这么浓稠,黑暗总是这么浓稠。 特蕾西娅殿下死了。 而且,我都没能再见她一面。 [Dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_corridor_2", screenadapt="coverall", block=true)] [charslot(slot = "m", name = "avg_npc_1343_1#4$1")] [delay(time=2)] [playMusic(intro="$storyendjp_intro", key="$storyendjp_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [charslot(slot = "m", name = "avg_npc_1343_1#4$1",focus="m")] [name="W"]殿下?您为什么在这...... [charslot(slot = "m", name = "avg_npc_1296_1#8$1",focus="m")] [name="特蕾西娅"]...... [charslot(slot = "m", name = "avg_npc_1343_1#10$1",focus="m")] [name="W"]这扇门还在这——什么时候修好的? [charslot(slot = "m", name = "avg_npc_1343_1#9$1",focus="m")] [name="W"]哈哈,可露希尔还是有点用的嘛,总算干了点事。 [charslot(slot = "m", name = "avg_npc_1343_1#10$1",focus="m")] [name="W"]老女人也是......您走了以后,罗德岛还没走到解散的地步,她尽力了,小兔子也是。 [name="W"]还有我......我......想要再见您。来到伦蒂尼姆之后,我就一直想着什么时候能...... [name="W"]殿下,其实我一直挺搞不懂的,您到底为什么一直......要让自己这么......这么...... [charslot(slot = "m", name = "avg_npc_1343_1#11$1",focus="m")] [name="W"]就像我一直搞不懂,您为什么,会对那扇坏掉的门那么上心...... [charslot(slot = "m", name = "avg_npc_1296_1#8$1",focus="m")] [name="特蕾西娅"]特蕾西娅,已经离开了。 [charslot(slot = "m", name = "avg_npc_1343_1#11$1",focus="m")] [name="W"]什么? [name="W"]那现在站着的到底是谁......不,我一定是在做梦,殿下怎么会对我说话。我是在自言自语吗? [charslot(slot = "m", name = "avg_npc_1296_1#8$1",focus="m")] [name="特蕾西娅"]可萨卡兹还有未竟的事业,我会将自己献于这条道路。 [name="特蕾西娅"]为了所有人,都可以安然入梦的那个将来。 [charslot(slot = "m", name = "avg_npc_1343_1#11$1",focus="m")] [name="W"]我理解不了,但我愿意相信您。 [name="W"]那您怎么办...... [charslot(slot = "m", name = "avg_npc_1296_1#9$1",focus="m")] [name="特蕾西娅"]...... [Dialog] [PlaySound(key="$d_avg_walk_stage", volume=0.8,loop="false", channel="twalk")] [stopsound(fadetime=2.5, channel="twalk")] [charslot(duration=1)] [delay(time=2)] 特蕾西娅转过身,推开了门。 [Dialog] [PlaySound(key="$d_avg_open_door", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=3, block=true)] [Image(image="50_i02_1",screenadapt="coverall", fadetime=0)] [delay(time=0.5)] [PlaySound(key="$d_avg_marblefootsteps_loop", volume=0, loop=true, channel="twalk")] [SoundVolume(volume=0.8, channel="twalk",fadetime=2.5)] [CameraEffect(effect="Grayscale", fadetime=3, keep=true, initamount=0.7, amount=0, block=false)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=4, block=true)] [delay(time=1)] 门打开了。 特蕾西娅迈开脚步,无数身影跟随在她的身后。 他们的声音回荡着,他们的声音尖啸着。 “萨卡兹不会被拯救。” “无人能逃离苦难,因为我们曾经苦难。无人能摆脱憎恨,因为我们曾经憎恨。” “所有无意义的死亡,所有被浪费的希望......乐园何在?安宁何在?” 特蕾西娅的脚步如此沉重,如此缓慢。 W张了张嘴,她该说什么呢?她又能说什么呢? 她终于意识到,刚才发生的并非对话,只是殿下留下的一些残响。 可她还是忍不住,向那个身影发问。 [name="W"]殿下,如果您还活着,我该怎么做才能拯救您? [name="特蕾西娅"]继续向前走吧,你们会走到比我更远的地方。 [name="W"]怎么才算走得更远......? [name="W"]如果我杀了你,就可以拯救你吗? 没有回答。 特蕾西娅没有回头,那些身影也没有回头。 哪怕他们的脚步是如此缓慢,他们的方向却从未改变。 特蕾西娅的身影渐行渐远。 [Dialog] [Image(image="50_i02_2",screenadapt="coverall", fadetime=2,block=false)] [delay(time=2)] [name="W"]殿下! 压抑已久的声音终于喊出。 [name="W"]去他妈的众魂,去他妈的苦难。 [name="W"]我会为您重新找回平静。不,也许殿下您从没获得真正的......可是——啊啊!管他的! [name="W"]把这些......结束吧。 [name="W"]殿下,我会把这些结束的。 [Dialog] [SoundVolume(channel="twalk", volume=0,fadetime=0.2)] [delay(time=0.6)] [SoundVolume(channel="twalk", volume=0.8,fadetime=0.5)] 特蕾西娅的脚步是不是停下了一瞬呢,W不能确定。 [Dialog] [Image(image="50_i02_3",screenadapt="coverall", fadetime=2,block=false)] [StopSound(channel="twalk", fadetime=5)] [delay(time=2.5)] 她的身影渐渐朦胧,溶化,消失在了一片光芒之中。 黑暗再次袭来。 [Dialog] [stopmusic(fadetime=3)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [image] [delay(time=1)] [Background(image="50_g6_sarkazancientruins", screenadapt="coverall", block=true)] [charslot(slot = "m", name = "avg_npc_412_1#3$1")] [delay(time=1)] [playMusic(intro="$mist_intro", key="$mist_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [charslot(slot = "m", name = "avg_npc_412_1#3$1",focus="m")] [name="W"]那是,什么? [Dialog] [charslot] [charslot(slot = "m", name = "avg_npc_1332_1#1$1",duration=1)] [delay(time=1.5)] [charslot(slot = "m", name = "avg_npc_1332_1#3$1",focus="m")] [name="喀利喀"]你听到了,那位魔王留下的残响。 [charslot(slot = "m", name = "avg_npc_412_1#11$1",focus="m")] [CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [name="W"]你还活着——! [Dialog] [charslot] 喀利喀的身影不知何时出现在了W的身后,炸弹与落石依旧没有在他身上留下痕迹。 他走到W身边,缓缓合上了那扇门。 [Dialog] [charslot(slot = "l", name = "avg_npc_412_1#13$1",focus="r")] [charslot(slot = "r", name = "avg_npc_1332_1#1$1",focus="r")] [name="喀利喀"]那位殿下已经远去。 [charslot(slot = "l", name = "avg_npc_412_1#13$1",focus="l")] [name="W"]我炸了你的老巢,你竟然还这么心平气和? [charslot(slot = "r", name = "avg_npc_1332_1#1$1",focus="r")] [name="喀利喀"]陈旧的遗迹,终归尘土,何时损毁并无区别。 [charslot(slot = "l", name = "avg_npc_412_1#1$1",focus="l")] [name="W"]你还真是豁达——有意思,我得承认我开始对你有点兴趣了。 [name="W"]你不是很厉害吗?那之前一个个魔王就没人想派你去干点更有用的事? [charslot(slot = "r", name = "avg_npc_1332_1#1$1",focus="r")] [name="喀利喀"]我侍奉的殿下......奎萨图什塔,超越历史的雄主,在时间的长河中,他如同巨人。 [name="喀利喀"]我追随他征战,我的兵刃供他驱使,这副身躯,也本该用于延续他的生命。 [charslot(slot = "l", name = "avg_npc_412_1#1$1",focus="l")] [name="W"]哈,看来不管多么疯魔的家伙,都有几个忠心耿耿的拥护者啊。 [charslot(slot = "r", name = "avg_npc_1332_1#1$1",focus="r")] [name="喀利喀"]实验失败了,我未能延续自己的使命,只得将自己流放。 [name="喀利喀"]无用之人,只能收集那些英雄的残片存放各处,凭吊过去。 [charslot(slot = "r", name = "avg_npc_1332_1#3$1",focus="r")] [name="喀利喀"]我始终在等待......一个推开未来之门的人。 [charslot(slot = "r", name = "avg_npc_1332_1#2$1",focus="r")] [name="喀利喀"]我曾经以为,那个人会是特蕾西娅。 [charslot(slot = "l", name = "avg_npc_412_1#12$1",focus="l")] [name="W"]你...... [Dialog] [stopmusic(fadetime=2)] [PlaySound(key="$d_avg_cloakmovement", volume=1)] [charslot(slot="r",afrom=1,ato=0,duration=0.7)] [delay(time=1.2)] [charslot] 身形瘦削的人拾起地上破碎的祭坛残片,将它碾为细碎的粉末。随即,用沾满了暗淡粉末的手指,沿着面颊深深抹下。 就如同在脸上留下了一道泪痕。 [Dialog] [charslot(slot = "l", name = "avg_npc_412_1#12$1",focus="r")] [charslot(slot = "r", name = "avg_npc_1332_1#1$1",focus="r")] [name="喀利喀"]特蕾西娅殿下已经远去,她最后的残响由你拾起。 [name="喀利喀"]魔王的旧部,年轻的萨卡兹。你出现在这里,未必是巧合。 [charslot(slot = "l", name = "avg_npc_412_1#7$1",focus="l")] [name="W"]嗯哼,我也这么觉得。 [charslot(slot = "l", name = "avg_npc_412_1#10$1",focus="l")] [name="W"]摸到了赦罪师的老巢,怎么也得留点东西才行啊。 [playMusic(intro="$exciting_intro", key="$exciting_loop", volume=0.6)] [charslot(slot = "l", name = "avg_npc_412_1#10$1",focus="n")] 喀利喀低下头,不知何时,数枚炸弹已经安置在他脚下。 [charslot(slot = "r", name = "avg_npc_1332_1#3$1",focus="r")] [name="喀利喀"]你为何...... [charslot(slot = "l", name = "avg_npc_412_1#7$1",focus="l")] [name="W"]不得不说,在我认识的老家伙里,你还算比较有趣的一个。 [name="W"]但作为和赦罪师有关的人,我还是得给你留点“礼物”才行。 [charslot(slot = "r", name = "avg_npc_1332_1#3$1",focus="r")] [name="喀利喀"]佣兵,你叫什么名字? [charslot(slot = "l", name = "avg_npc_412_1#14$1",focus="l")] [name="W"]去特雷西斯的墓碑上找吧。 [Dialog] [PlaySound(key="$d_avg_devicebeep",volume=1)] [delay(time=0.3)] [playsound(key="$d_avg_explosion", volume=1)] [CameraShake(duration=2,xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.7, block=true)] [delay(time=1)] [Dialog] [charslot] [Background(image="bg_black", screenadapt="coverall", block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=2, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [stopmusic(fadetime=2)] [charslot] [Image]